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Artificial Intelligence

The goal of this course is to introduce students to the Artificial Intelligence field with a generic view of what is already possible to achieve and the latest trends. From basic algorithms to Neural Networks and theoretical exposure to the science behind algorithms, the student will have the opportunity to implement the theory in a prototype for a video game using Unity 3D and to learn about techniques to create a self-driving car.

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Session Two
Accepting Waitlist Applications
at the time of application
on the first day of session

Equivalent 1 year of Algebra and previous coding experience: C/C++, Java, Javascript or Python